package ua.com.shootgameserver.session;

import java.util.Set;

import ua.com.shootgameserver.entities.Bullet;
import ua.com.shootgameserver.entities.Player;

public class SessionGame {//implements SessionPlayer {
	private Set<Player> setOfPlayer;
	private Set<Bullet> setOfBullet;
	
	public Set<Player> getSetOfPlayer() {
		return setOfPlayer;
	}
	public void setSetOfPlayer(Set<Player> setOfPlayer) {
		this.setOfPlayer = setOfPlayer;
	}
	public Set<Bullet> getSetOfBullet() {
		return setOfBullet;
	}
	public void setSetOfBullet(Set<Bullet> setOfBullet) {
		this.setOfBullet = setOfBullet;
	}
	
}
